Human -Tank will use 4 food instead of 3 and will give +25xp -flying machine flac cannon will cost 200g/175w instead of 100g/150w -masonry resarch wont increase human tower Hp, but towers will have 600 basic HP -Orb of fire splash damage changed: from +5 to 45% of hero's damage.
Night Elf -Staff of preservation cost increased from 150 to 200, cooldown increased to 45sec -chimaera will use 7 food instead of 5 -dryad will give +20% xp -effect of orb of venom and dryads poison decreased to 50%
Orc -spirit wolf HP will be 300/450/600 instead of 200/300/500 -speed scroll cannot be dispelled -raider armor+1 -healing salves healing time decreased from 45sec to 25sec
Human: -Archmage; Blizzard Mana cost increased to 85 -Bloodmage; Starting Agility Increased by 1 -Paladin; Divine Shield Duration Reduced to 12/24/36 Seconds from 15/30/45. The cooldown of this spell has also been decreased respectively -Paladin; Devotion Aura also grants a 2/4/6% Chance to completely ignore damage on top of the Armor Bonus (This is introduced to make Devotion Aura used more often) -Rifleman Hp Changed back to 525 Hp from 505 -Siege Engines no longer give experience for *buildings* they kill. This prevents a human player from literally 'creeping' off of a Night Elf base. Air units will still give EXP. -Orb of Fire now also increases attack speed by 10%